논문열람
HOME  >  논문열람

◈ 논문열람

Users' Knowledge Aquisition and Utilization in User-Product Interaction-최정민 337-346
글쓴이 관리자 날 짜 2011-08-24
첨부파일 34-user.pdf
내용
Users' Knowledge Aquisition and Utilization in User-Product Interaction 


Choi, Jung-Min 
BK Professor, Faculty of Crafts and Design, Seoul National University 
“This work was supported by the Korea Research Foundation Grant funded by the Korean Government” 
-----------------------------------------------------------
Abstract 
When using an interactive product or system to 
achieve a goal, a user utilizes his/her existing knowledge 
and acquires new knowledge. Throughout this process, 
the user's knowledge is constantly modified and 
generated. In the current technological era, however, 
interactive products and systems do not provide enough 
opportunities for users to generate their own knowledge 
in interaction. Rather, knowledge needed for producing 
quality results tend to be hidden behind product 
operation, not communicated to users. As a result, users' 
experience in interaction tends to be confined to passive 
machine-operating procedures, and users may not be 
able to learn how to adjust their product use in order to 
achieve quality results in various situations. 
When designers seek to fully support users' goal 
achievement in interaction, they should consider how to 
support users' effective and efficient knowledge 
development. To this end, this particular paper aims to 
investigate users' knowledge acquisition and utilization 
process in their interaction with a product. This paper 
first defines what kinds of knowledge are involved in 
user-product interaction and what components and factors 
shape users' learning experience. Then, the effects of 
users' levels and types of knowledge on their knowledge 
process are investigated through some observational user 
studies. The observation results particularly emphasize 
that in order to achieve quality results through interaction, 
it is necessary for users to acquire and properly apply 
sufficient problem-solving knowledge of the domain of 
concern (i.e. domain knowledge). 

Keyword 
Interactive product design, Operation and 
domain knowledge, Users’ learning experience